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Evolution Duel Academy
Welcome to Evolution Duel Academy! We are glad you have viewed our forum. Please feel free to look around and if this academy seems for you, then please register. We offer a learning experience that not every academy can give you and for those who are not very experienced or moderately experienced, we feel we can teach you more than you already know. If you have any questions, feel free to PM the Chancellor, Obsidian Shi En. Thank you and enjoy!
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 Basic FAQ: Normal Spell Cards

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YugiohSpartan
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YugiohSpartan


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Basic FAQ: Normal Spell Cards Empty
PostSubject: Basic FAQ: Normal Spell Cards   Basic FAQ: Normal Spell Cards I_icon_minitimeWed Aug 14, 2013 1:49 am

A Normal Spell Card, known as a Normal Magic Card in the OCG, is a Spell Speed 1 Spell Card, so it cannot chain to other effects, even those of other Normal Spell Cards, but can be chained to by Spell Speed 2 or Spell Speed 3 cards. The turn player may Set a Normal Spell Card and activate it on the same turn, a useful strategy when Setting Normal Spell Cards before using the effects of cards that discard from your hand (such as Card Destruction and Morphing Jar). Normal Spell Cards can only be activated during the turn player's Main Phase 1 and Main Phase 2, with the exception of "Curse of Fiend" which can only be activated during the Standby Phase. After the Normal Spell Card's effect resolves, it is sent to the Graveyard.

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Basic FAQ: Normal Spell Cards 300px-DarkHole-LCYW-EN-ScR-1E
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